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Sphere on Spiral Stairs

CryptRaider

A Personal Project To Further Learning

This video shows a playthrough of the level from beginning to end. It showcases my level design skills and the implementation of a pick up/drop/throw mechanic completely done in C++. All interaction between grabbable objects and puzzle objects was implemented through C++. I also utilized the fracture tool in Unreal to create breakable objects to add a little extra fun to the experience.

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