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Sphere on Spiral Stairs

Codename: Dark Knight

A Personal Project to Further Learning

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These show the results of my retargeting attack animations from a separate asset to the mannequin to be used in combat.

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These show my use of Behavior Tree/Blackboard to create an AI enemy that can perceive and attack the player while using EQS queries.

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These show my use of the Gameplay Ability System to create a fireball ability that damages the AI enemies and also a sprint ability that consumes stamina while active.

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